A new Battlefield Labs Community Update discusses the next installment in the Battlefield series of military first-person shooters. The focus is destructible environments, and it includes this video with alpha gameplay footage showing an example of blowing something up real good. The game will not take the leap into making it possible to destroy everything, and the update explains the "destruction language" the game will use to inform players what they can and can't blow to pieces. Here's a bit on that:
Our goals for destruction are centered around adding further gameplay depth by allowing you to reshape the environment and transform your surroundings toward a tactical advantage. For example, barging through walls to surprise your enemies, reshaping the battlefield to create new paths into the capture zones, or taking down a building to take out an attacking squad.
We're designing destruction around easily identifiable visual and audio language that lets you understand what can be destroyed, altered, or transformed through gameplay.
We aim to make destruction an integral part of your Battlefield experience to create an intuitive, fun, and rewarding environment where you feel empowered to shape the world around you.