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Mimesis Online
Developer Diary, part 9 on RPGDot is a continuation of one of the pair of
journals being kept for this upcoming RPG from Polish Developer Tannhauser Gate.
"In this diary Derek Handley looks at conflict handling, both in the game
and in the office." The office conflicts described include fighting like
cats and dogs on the subject of cats versus dogs, what music is played at work,
and what gets included in the game. The in-game conflict resolution is a
description of how disagreements will be handled differently in the year 5692,
the setting of Mimesis Online, where the advanced culture will involve
no-holds-barred gladiatorial combat in an arena to settle disputes, ranging from
beating the crap out of each other to fights to the death (now that's 3000 years
worth of social progress for you).
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