An update on the
Croteam website (thanks
xxzen) announces their plans for a Serious Sam follow-up. Here is the first word
on plans for a sequel to their fast and furious shooter that will use an enhanced
version of the Serious engine, and will offer an escape from the Egyptian environments of
the original:
After small but needed vaccations we are back with our
regular Sunday development diary.
We can announce work on new game from Serious Sam universe. Right after
finishing work on Serious Sam: The First Encounter, we started work on new game
and upgrades to our Serious Engine. What we can promise in new game is: no more
Egypt, new monsters, new weapons, cool effects, Serious playability tweaked to
fit more players and still attract our established fan base. Along game we are
working on upgrading our Engine and Tools with some new features, bug fixes and
more elegant solutions for developers and modders.
On Tools note, one of big thing we are working on is Skeletal animation system
for models (SKA). While allowing same numbers of monsters on screen without high
impact on performance it will allow more versatile and smoother animations (with
even higher polygon count) in game. Our model format will be changed (from
expirience we got from our users and mod comunity) to more flexibile and easier
to create format. When SKA is ready we will post full feature list with
examples, help and tutorials.
Stay tuned for next instalement, when we will show more info and some images
from new game.
Have a good weekend,
Admir Elezovic
P.S. there wont be Egypt levels in this game.