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Soldier of Fortune II Preview

GameSpy.com Previews Soldier of Fortune II: Double Helix with a look at Raven Software's upcoming Quake III-engine powered sequel to Soldier of Fortune. The preview is based on what they got to see of the pre-alpha version back at QuakeCon 2001, and fills in some gaps with quotes from designer Jim Hughes and senior programmer Rick Johnson from Raven Software discussing what's going into production. Along the way they describe the ultra-realistic look they are striving for with the graphics, and how that's enhanced by the way models are built from discreet components. They also go a bit into the updated GHOUL2 rendering system that is used to enhance id's engine, as well as other enhancements like variably breakable glass, extremely high texture resolutions, and better enemy AI than the original, which even they admit was somewhat lacking. They cap things off with a look at the game's random mission generator, and an attempt to pin down a release date, saying we'll probably see the game this winter, albeit sometime after Christmas. The preview also features a couple of new screenshots.

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