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It seems you cannot stop this story, you can only hope to contain it. Legend
Entertainment's Chris Hargrove has made a
follow-up post to Infogrames Forums with what is hopefully the final update
(for the moment, at least) to the story on whether or not the Flak Cannon and
ASMD Shock Rifle will be included in Unreal II (story and story),
saying: "I talked with Mike Verdu and he said (unbenownst to me at the time
of my post) that at some point recently we did finally agree with Epic to put
these two weapons in, so apparently that decision was finally made." He
goes on to point out that it "hasn't necessarily been completely decided
yet is the form the weapons will take in terms of gameplay, i.e. whether they'll
be in the singleplayer game or only multiplayer, and other potential gameplay
tweaks to help out balancing issues, etc... that kind of stuff still hasn't been
worked out entirely yet. But apparently having the weapons in some form is now
part of our baseline, so Mr. Frary wasn't entirely incorrect."
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