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There's a New World Order Interview
on HomeLan talking with Jim Malmros of Swedish developer Termite Games about
progress on New World Order, the multiplayer first-person shooter project they
started up in the wake of the cancellation of Decay (story),
their previous planned FPS. Topics include how they will attempt to differentiate
themselves in a crowded genre; the game's basic premise; why they chose to
create an in-house engine with so many licensed ones available; what kinds of
weapons, levels, and setting to expect; and more.
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