Death Howl Announced

11 bit studios announces Death Howl, a "haunting" soulslike deckbuilder in development at Danish developer The Outer Zone. The Danish studio channels its famed countryman Søren Kierkegaard in hyping "a realm where sorrow meets strategy." The Announcement Trailer takes a look at this existential dilemma where you play as a grieving mother on a quest to resurrect her dead son. If you can't wait to start mourning, a playable demo should arrive on Monday. Here's more:
In Death Howl, you play as Ro, a grieving mother navigating an ethereal, stone-age Nordic-inspired realm in a desperate quest to reunite with her departed son. As Ro, you’ll face relentless spirits in grid-based, turn-driven battles that demand not only tactical precision but also the ability to adapt. To forge a path through despair and stand against formidable enemies and fearsome bosses, players must craft and refine their decks. Each realm visited offers unique deck types and mechanics, enriching and deepening the strategic layer. Players can further enhance their decks with shamanic totems, ensuring they are best prepared for the deadly encounters ahead.
 
While dropping the run-based gameplay, Death Howl inserts deck-building mechanics into an explorative open world, divided into grim biomes, like the Forest of Howling Shadows or Meadows of Delusion. Each region not only unlocks aforementioned new cards to craft, but also unveils fragments of Ro’s story, steeped in themes of love and loss, and uncovers the forgotten lore of this mysterious spiritual world.