11 bit studios announces
Death Howl, a "haunting" soulslike deckbuilder
in development at Danish developer The Outer Zone. The Danish studio channels
its famed countryman Søren Kierkegaard in hyping "a realm where sorrow meets
strategy." The
Announcement Trailer takes a look at this existential dilemma where you play
as a grieving mother on a quest to resurrect her dead son. If you can't wait to
start mourning, a playable demo should arrive on Monday. Here's more:
In
Death Howl, you play as Ro, a grieving mother navigating an ethereal, stone-age
Nordic-inspired realm in a desperate quest to reunite with her departed son. As
Ro, you’ll face relentless spirits in grid-based, turn-driven battles that
demand not only tactical precision but also the ability to adapt. To forge a
path through despair and stand against formidable enemies and fearsome bosses,
players must craft and refine their decks. Each realm visited offers unique deck
types and mechanics, enriching and deepening the strategic layer. Players can
further enhance their decks with shamanic totems, ensuring they are best
prepared for the deadly encounters ahead.
While dropping the run-based gameplay, Death Howl inserts deck-building
mechanics into an explorative open world, divided into grim biomes, like the
Forest of Howling Shadows or Meadows of Delusion. Each region not only unlocks
aforementioned new cards to craft, but also unveils fragments of Ro’s story,
steeped in themes of love and loss, and uncovers the forgotten lore of this
mysterious spiritual
world.