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"Industry Vets Create Bedlam" is the headline that greets visitors to
the Gladius Online
Website which harkens the coming of Gladius Online (or as their I
Clavdivs-style Roman placard puts it: Gladivs Online), the first project from
RedBedlam Ltd., a newly-formed developer that describes itself as "the
UK’s first dedicated virtual world development company" (thanks RPGvault).
The game is described as "a massively multiplayer online game based on the
Roman Empire, circa 180AD," and the website describes their plans to
"shake up the way games are developed and played online. Crucially, the
company will establish a new financial model that will allow users to play for
free - leaving subscription-based titles to fight amongst themselves for
diminishing revenue." There is no concrete description of how this will
work, other than to say the game is being designed "purely for
entertainment value," and "the revenue model relies on simulating
proven real-world mechanics," which the FAQ
goes on to describe as a "radical and unique revenue model that doesn’t
use subscription, advertising or phone bills to generate the revenue required to
maintain the service" (though there is a PayPal donation button on the
site). Since the "six industry veterans" that formed the company all
seem to be from the business/marketing/journalism end of the gaming scene, maybe
they have some unanticipated tricks up their sleeves for making this all work.
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