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GameSpyDaily's
EVE: The Second Genesis Interview is a quick Q&A with Hrafnkell
"Clover" Oskarsson of Crowd Control Productions
about progress on EVE: The Second Genesis, their upcoming massively multiplayer,
space-themed, strategy/RPG. Along the way we learn that this is Hrafnkell's
first job designing a computer game after cutting his teeth designing strategy
board games, how testing the game will evolve, and how it doesn't really have
distinct goals, as his description puts it, EVE is "more player vs. player
(PvP) oriented than player vs. environment (PvE), as most current MMOG are."
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