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The present and the future is a post by id Software lead programmer John Carmack in this Slashdot thread on the subject of What is Happening with OpenGL?, discussing the relative merits of the 3D graphics APIs Direct3D and OpenGL (thanks Jacek Fedoryński). Topics include recent improvements to Direct3D, the viability of ports to the Mac and Linux platforms (on which there's another brief comment here), the features and extensions of each API, and an outlook on the future. Here's a quote from that part:
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