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There is a very brief Neverwinter Nights Designer Diary on RPG Vault, penned by art director Marc Holmes who discusses progress in the development of BioWare's 3D role-playing game. Kicking off with "I think I can see the light at the end of the tunnel" (apparently not contemplating the possibility that it's the headlight of an onstorming train), the diary has word on completing work on the game's 200 creatures and nine tile sets, but otherwise admits to turning into the "archetypal Dev Diary" with little specific information, while throwing in an unusual comparison to The Matrix as well.
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