Lightspeed and SAG-AFTRA Deal

Lightspeed L.A. and SAG-AFTRA announce an interim agreement that allows Lightspeed to continue development of Last Sentinel despite the ongoing voice actor strike against game developers. Word is the two sides put in extra effort to seal a deal quickly to keep the open-world action game set in a reconstructed future Tokyo on track. Here's word:
Lightspeed L.A. and SAG-AFTRA today announced that the game studio has agreed to produce games under the SAG-AFTRA Interim Interactive Media Agreement.

The agreement, which will cover current and future Lightspeed L.A. games, including the hotly anticipated LAST SENTINEL, gives the company access to SAG-AFTRA members under fair and equitable conditions. It permits members to work during the video game strike and reflects the union’s bedrock proposal requirements, which include common-sense A.I. protections. LAST SENTINEL is the first game to move forward under the studio's agreement with the union.

“Lightspeed L.A. has always recognized and valued the irreplaceable role of talent, which injects creativity, innovation, and the human touch into video games. Supporting our cast is the right thing to do and there was never any hesitation to consider the performer protections that anchor this agreement,” said Steve Martin, General Manager of Lightspeed L.A. “We want to thank Duncan Crabtree-Ireland and everyone at SAG-AFTRA for their openness and collaboration to help deliver this agreement. On behalf of the Lightspeed L.A. team, we cannot wait to share the amazing world and narrative gameplay experience we are crafting with the help of our outstanding cast.”