Apex Legend Battle Pass Changes

EA posts about Battle Pass Updates for Apex Legends, its free-to-play shooter. Word is this is an "inside look into how we’ve improved the value" of the battle pass. This is an ambitious bit of spin for a plan that involves doubling the number of battle passes per season and removing the ability to buy passes with in-game currency. There's enough that the TL;DR is more than 200 words. Here's that:
We’re evolving the Apex Legends™ Battle Pass to improve your experience and progression goals:

  • Battle Pass now available per split (was one per season)
  • Players can earn the first Premium BP during the first two weeks of Season 22
  • Levels to obtain final key cosmetic items (ex. reactives) dropped to 60 per Battle Pass (was 110)
  • Rewards from past Battle Passes that frequently weren’t being used have been removed
  • Free Track rewards refreshed with the following available across each of the seasonal split’s BPs: 200 AC, 7 Apex Packs†, 1 complete Epic set, and more
  • Premium Track rewards refreshed with the following available per Battle Pass: 2400 CM, 1300 AC, 10 Exotic Shards, various Apex Packs†, 1 Reactive and 1 Legendary Weapon skin, 2 Legendary and 3 Epic Legend skins, 7 Epic weapon skins, and more
  • Twice as many Crafting Materials and 3 more Legendary/Epic Apex Packs† per Battle Pass compared to the old one
  • New Premium+ offering with additional rewards per Battle Pass: 10 Levels, 2 Premium+ Legendary skin variants (exclusive for one year), 10 Exotic Shards, and ALL Legends playable for the duration of the Battle Pass
  • Costs: $9.99 for Premium and $19.99 for Premium+* (was 950 AC for Premium, 2800 AC for the discontinued Premium Battle Pass Bundle)