Wayfinder Finds a Way

A post on Steam announces Wayfinder Echoes, the path forward for Wayfinder, the live-service action/RPG that lost its way and was recently delisted from Steam (thanks Kotaku). Airship Syndicate now has control of the project and will be relaunching it as a single-player game with optional three-player co-op support. Word is it will have a set price and no microtransactions:
Wayfinder will be removing all online requirements and will be a single-player game with optional 3-player co-op. No queues, no login, no accounts. You can choose to play solo on your Steam Deck while on the go or engage in peer-to-peer co-op with friends from your home PC. We realize this is a big shift, but a necessary one to guarantee that the game is around forever. This also means that all progress will not be carried forward due to saves being local and not on a server. This major change will be the basis for what we’re calling Wayfinder's Echoes Update.

Removing the online requirement wasn’t our only major change. The industry has also shifted in recent years. With more and more games coming out, they’re all fighting for player’s time and attention. Players have more to play than ever, and they’re being asked to log into multiple games to check their daily quests, look at a store rotation, and be drip-fed content. Players today are more apt to outright purchase a game they know is full of content and also respectful of their time. In the Echoes Update, we’ll be charging one price—$24.99 USD during Early Access (increasing upon full release). No in-game microtransactions or in-game purchases, just one price. Founders who have already purchased the game will have access, and all the exclusive items included in each pack. Our Founder’s Packs will not be going back on sale. For anyone that supported us by purchasing in-game Runesilver, we’ve converted that Runesilver into a new in-game currency used to acquire exclusive cosmetics.