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There's a Q&A with Sarah Boulian
on TheLandsOfDS (thanks PlanetDungeonSiege)
talking with one of the level designers at Gas Powered Games about progress on
Dungeon Siege, their upcoming fantasy/RPG. The conversation focuses on level
design, talking about factors that must be taken into account for creating
Dungeon Siege levels and discussing the functionality of the game's engine and
the Siege Editor program. In spite of its brevity (or contributing to it), this
is part one of a two parter, with the second installment planned to go up at
some point today.
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