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Return to Wolfenstein Q&A

Although the date on the page is way off, fan page Achtung Wolfenstein! has conducted a Q&A with Greg Goodrich of Gray Matter. Greg provides a status update on Return to Castle Wolfenstein, and he comments on how the game has evolved to its current state, how they are utilizing id's new camera system (which was originally developed for their new Doom game) and more. Here's an excerpt with details on their use of the new Doom's camera technology:

One of the most recent additions to Wolfenstein has been the incorporation of the new camera technology id is creating for the next installment of Doom. It's simply amazing. It has allowed us to tell our story in the manner we always dreamed of telling it. When we started, we knew we had a compelling story, rich with character and full of depth. And throughout the development process it has continued to grow. One of the biggest 'unknowns' in the production schedule was to figure out how to actually tell the story. The new camera system is allowing us to create the in-game cinematics quickly and effectively using assets from the specific locations where the story unfolds. If you had a chance to view the E3 trailer you saw some of this new technology in place. With the ability to track, dolly, pull-focus, etc. it's like having our own director of photography and camera crew on staff (without having to pay the exorbitant union fees!)

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