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Jumpgate Preview

There's a Jumpgate: The Reconstruction Initiative preview on PC.IGN.com with a look at progress on this upcoming space combat MMORPG from NetDevil after getting a demonstration of a recent build by 3DO, the game's publisher. The article gives a bit of the game's back-story, and proceeds to offer some first-hand impressions of gameplay. Here's an excerpt:

Gameplay is basically an amalgamation of Wing Commander style simplicity in action and Independence War or Tachyon style physics (more I-War than Tachyon). The universe is broken up into a galactic map that's woven together by beacons that signify to whom what territory belongs. For instance, large color-coded sections relay to the player which areas are controlled by which faction, (note that all of this can, and of course will, change as the game moves along and areas are won and lost). From any number of space stations that act as hubs for would-be adventurers, you can pick from about 8 mission styles. Missions range from combat, to mining, to cargo haul, to a cooperative task with your faction that may or may not involve conquering beacons or crippling another faction's development progress.

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