A
tweet from
Daedalic Entertainment apologies for the "underwhelming experience" many
players are having with
The Lord of the Rings: Gollum. Word is work is
underway to fix technical issues with the just-launched
action/adventure:
Dear players,
We would like to sincerely apologize for the underwhelming experience many of
you have had with The Lord of Ring: Gollumâ„¢ upon its release. We acknowledge and
deeply regret that the game did not meet the expectations we set for ourselves
or for our dedicated community. Please accept our sincere apologies for any
disappointment this may have caused.
Our goal as a studio, and as passionate The Lord of the Rings fans, has always
been to tell a compelling and immersive story-driven adventure. Crafting a story
with Middle-earth as our playground has been the greatest honor - and the
biggest challenge we have faced so far.
At Daedalic, we understand that a game's success relies on the enjoyment and
satisfaction of its players. We genuinely value your feedback and have been
actively listening to your voices, reading your comments, and analyzing the
constructive criticism and suggestions you have provided.
Our development team has been working diligently to address the bugs and
technical issues many of you experienced. We are committed to providing you with
patches that will allow you to enjoy the game to its fullest potential.
Once again, we deeply apologize for any inconvenience caused, and we appreciate
your understanding during this time. We will continue to keep you updated on our
progress and provide transparent communication regarding the upcoming patches
and improvements. Your passion and dedication as players have been the driving
force behind our determination to make things right.
Thank you for your support.
Sincerely,
DAEDALIC ENTERTAINMENT