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Volume three of
GameSpy.Com's MechCommander 2 Developer Diary is online, offering thoughts
from Mike Lee, lead designer on the 3D mech combat RTS game that, according to the
article, is on the verge of going gold. The main thrust of today's installment
is the hot topic of "heat," as heat dispersal and management is one of
the key elements in most all of the BattleTech series, but was noteworthy for
its absence from the original MechCommander. The diary goes on to describe how
the dev team overcame the challenge of finding a way to have heat build-up be a
factor in the sequel to answer the cries of the hardcore BattleTech fans, while
avoiding creating a factor that would stand between newbies and their enjoyment
of the game.
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