A new
Community Crunch 355 is the latest newsletter updating us on the goings on
at Studio Wildcard. This includes the news that
ARK 2 is delayed, and the
Diesel
fuelled dinosaur hunting sequel is now expected at the end of 2024. Word is
extra time is needed to figure out the whole game development thing: "Unreal
Engine 5 is incredibly new technology to us (and all developers), and we aim to
use this cutting-edge tech to its fullest potential while creating a game with
never-before-achieved scope at Studio Wildcard. As we learn more about the
engine and develop the sequel, we have adapted our workflows and adjusted our
pipelines to accommodate this new next-generation paradigm, and because of
everything that involves, we need more time for development." This is apparently
what led to the decision to embark on another project in the interim. The team
has worked through some of its processes on an ARK remake called
ARK:
Survival Ascended. This will come to Steam and consoles in August, and will
require the purchase of a bundle of ARK: Survival Ascended and ARK 2. There's
nothing particularly comedic about the plan, but it seems so needlessly
complicated it feels like this is for April Fools' gag. There is a list of LIVE
OPERATIONS laying out a roadmap that summarizes the plan:
We understand
there will be questions regarding LiveOps for the product, so we’ll review some
key areas now.
- Final Content Update: In June for ARK’s 8th Anniversary, we’ll
release ARK: Survival Evolved’s final content update, which includes the
fan-voted Rhyniognatha!
- Cross-platform: It’s important to note that ARK: Survival Evolved
(ARK:SE) and ARK: Survival Ascended (ASA) will coexist but will not support
crossplay between the two games. ASA will have undergone profound functional
changes which prevent it from being compatible with the previous game.
- Holiday Events: We plan to develop and release ASA-exclusive
holiday content that takes advantage of the next-gen pipeline released in
mods, so they’re always available to play!
- Official Servers: With the launch of ASA at the end of August, we
will be taking down all Official Servers on Xbox, PlayStation, and PC for
ARK: Survival Evolved – at that time, the final save-datas from the ARK:
Survival Evolved Official Servers will be uploaded for players to re-host on
their own servers or play in singleplayer/non-dedi, as well as slightly
earlier snapshots. You will still be able to play on single-player,
non-dedicated, player-dedicated, and unofficial servers. ARK: Survival
Ascended will have its own fully supported Official Network for all
platforms.
- Feature Sunset: With the launch of ASA, we will be ending
official support for Primitive+, Split Screen, and Procedurally Generated
Maps. These aspects of the game will not be ported to the new Unreal Engine
5 version.
- We will look into releasing the source files for Primitive+ for those
that wish to repurpose aspects of it for mods.
- ARK: Survival Ascended Updates: The remaster will have regular
updates to resolve bugs, introduce new content, balance changes, and
quality-of-life improvements for years to come.
- ARK: Survival Evolved Updates: will be limited to crashes and
critical bug fixes.