Epic Games announces the official launch of tools to allow game developers
to self-publish on the
Epic Games Store. This includes Epic's 88/12% revenue split and
options to collect 100% of in-game purchases. There's a note in the announcement
making it clear this is an effort at making further inroads against rival
Steam: "The store is open to all developers and publishers whose titles meet
the Epic Games Store requirements. These requirements are designed to provide a
best-in-class player experience that doesn’t lock players into a single store."
To that point, one requirement is indeed crossplay support across all PC stores.
Here's the pitch:
Why bring your games to the Epic Games Store?
- Access an audience of over 230 million users from all over the world.
See additional stats in our 2022 Year in Review blog here.
- Publishers receive 88% of the revenue for the games sold through Epic
Games Store with an option to use your own or a 3rd-party payment solution
to receive 100% of the revenue from in-app purchases.
- Our Developer Portal has an integrated process for obtaining IARC
ratings (required in some countries and very useful in others) at no cost to
you.
- Epic provides professional localization for your game pages at no
additional cost. Request this service through a Developer Portal support
ticket.
- The Support-A-Creator affiliate program allows you to incentivize
content creators and amplify your game outside of the store by sharing a
percentage of your revenue with them.
- For games built on Unreal Engine, engine royalty fees are waived for
in-store purchases using Epic’s payment processor. In-app purchases and
products using their own payment processor are not exempt from engine
royalties.