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The Birth of a Game Studio Part Two
on Gamasutra by Daniel Sanchez-Crespo is the follow up to this
part one (story) which introduces us to the topic at hand,
the process of starting up a new game development studio. Part two, subtitled
"Goin' Places, Meetin' People," describes attending game industry
events like E3 and GDC from the developer's perspective, and includes advice on
things like what to bring and who to talk to.
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