With Overwatch 2
launching next week, Blizzard offers a
Prepare for Launch post
to make sure you're all set. Also, a
post from Blizzard
announces the Defense Matrix program for the shooter
sequel. Named after a signature D.Va ability, this is a plan for protecting the
game's integrity, despite it being free-to-play. This includes the requirement
of a working phone number attached to a Battle.net account to download and play
the game. There are a number of additional measures, including the removal
of General Chat, a new First-Time User Experience, a new ping system, and more.
As for new players, they must win 50 quickplay matches before playing
competitive mode, and existing Overwatch heroes must be unlocked, a process
estimated to be 100 games. Word is: "Defense Matrix is an important milestone
for our anti-cheating and disruptive behavior plans for Overwatch 2. As the game
grows, so will our efforts maintain the long-term health of Overwatch. We’ll
constantly be working to improve and grow our Defense Matrix to ensure that
Overwatch 2 is a fun, fair, and safe game for everyone." For those who daring
enough to join game voice chat, every word said in chat will be recorded and
transcribed for accountability. There is a reassurance that these chat logs will
not be stored long-term:
For years, our team has used machine learning to
detect and prevent disruptive behavior, cheating, and disruptive text chat. Our
detection methods leverage multiple systems, including your in-game reports, to
identify behavior that drives down the quality of the in-game experience. We’re
expanding our detection capabilities by introducing audio transcriptions in the
following weeks after launch.
Audio transcriptions allow us to collect a temporary voice chat recording of a
reported player and automatically transcribe it through speech to text programs.
The text file is then analyzed for disruptive behavior by our chat review tools.
Once the audio recording has been transcribed to text, it’s quickly deleted as
the file’s sole purpose is to identify potentially disruptive behavior. The text
file is then deleted no later than 30 days after the audio transcription.
This system relies on players reporting disruptive behavior as soon as they
encounter it in game because we do not store voice chat data long term. This
means you should report disruptive behavior as it’s occurring in-game to give us
the best chance at detecting, catching, and preventing disruptive players. Your
reports matter—player reporting is one of the most effective methods for
identifying and actioning disruptive behavior as quickly as possible.