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Subtitled "Game development is an exercise in adaptation and change," PlanetXboxSpy's
Halo Developer Diary is online, written by Bungie level designer Jaime
Griesemer and promised as the first installment in a series of such articles.
The debut diary discusses the changes in game plan for constructing this
upcoming shooter spurred by Bungie's acquisition by Microsoft, and the
interrelated decision to make Halo an Xbox title, which, as the following quote
illustrates, caused a refocus on the Halo single-player experience:
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