AMD FSR 2.0 Open Source

A post from AMD looks back on the first anniversary of the launch of its FidelityFX Super Resolution (FSR) upscaling technology. Word is after a year there are over 110 current and upcoming titles with support for FSR 1.0 or 2.0. To help grow that number further, FSR 2.0 is now available for developers as an open source release. Here's word:
Today, there are 110+ available and upcoming games supporting FSR 1.0 and FSR 2.0. Additionally, beginning today, FSR 2.0 is now available on GPUOpen as a free download for game developers.

  • 110+ Available and Upcoming Games Supporting FSR 1.0 and FSR 2.0
    • FSR 2.0 support now at 22 available and upcoming games, including upcoming titles recently announced: Abyss World, Hitman 3, Rescue Party: Live!, Super People, and The Callisto Protocol. And today it was announced that FSR 2.0 is coming soon in The Bridge Curse, Thymesia, and TinyTina’sWonderlands.
    • FSR 1.0 support expands to include enhanced versions of Resident Evil 2, Resident Evil 3, ResidentEvil 7:Biohazard, and iRacing, as well as upcoming support in Call of the Wild: The Angler, Lies Of P, PC Building Simulator 2, and Project HP.
  • FSR 2.0 Now Available for Developers on GPUOpen
    • FSR 2.0 is now available as an open source API for ease of integration with complete documentation and full C++ and HLSL source code. It supports DirectX 12 and Vulkan, with plug-ins for both Unreal Engine 4 and 5 coming soon. It is also supported on Xbox and will be available in the Xbox GDK.