Grinding Gear Games today unveiled
about Siege of the Atlas
, a new expansion coming next month to Path of
, the free-to-play action/RPG. This includes a new
with a look at what to expect. Here's a handy list of
what's to come:
Siege of the Atlas Content and Features:
- Updated Atlas: The end-game Atlas of Worlds has been
simultaneously simplified and also made deeper. The region system has been
removed, and individual Atlas Passive Trees have been replaced by one
gigantic Atlas-wide passive tree which creates a more flexible way for
players to engage in the content they like best while also increasing its
challenge and reward.
- Four Pinnacle Bosses: The new storyline is capped with four new
Pinnacle Bosses, ultimate boss fights for players seeking additional
challenges. These bosses can potentially drop a selection of extremely
valuable new unique items.
- Endgame Item Crafting: Players can master the Eldritch Implicit
Modifier system to improve their best items. New currency items allow them
to craft powerful new implicit modifiers onto items that enable new build
- Archnemesis League: Players can collect modifiers to use on
Petrified Monsters that are encountered throughout Wraeclast in order to
create their own mini-boss fights. Each modifier provides a reward and a
monster behavior and will stack in subsequent fights to create progressively
more dangerous and rewarding encounters. These modifiers can be combined to
create recipes for even more challenge and reward.
- Game Balance Improvements: Spellcasters and Archers have been
targeted with a massive selection of balance buffs, so that they are even
more competitive with Path of Exile's best builds.