There's a new
about Battlefield 2042
, though there's nothing
brief about this lengthy post about the military shooter sequel. It outlines the
road ahead for the game, describing gameplay changes that will make it suited
for launch. Of course the launch happened already, but that's why the post is so
large. Update #2 for the game is supposed to arrive tomorrow, a holiday release that suggests great confidence in the patch. A larger update #3 is promised for
next month. The missive goes on to discuss problems being tracked with servers
and both console and PC hardware. Other topics include gunplay & balance and custom Portal progression. Finally. there are details on what to expect from
Updates #2 and #3. Here's what's up first:
On Thursday, we’re releasing
Update #2. As shared last week via Battlefield Direct Communication on Twitter,
we’re making the following changes:
- Improved Soldier Revives, addressing ‘unable to revive when a Soldier
dies close to an object, or wall’.
- A respawn protection system that will help to prevent any extraneous
issues that can leave a player in a downed state for too long, and force a
manual respawn when required.
- Re-enabling our UAV-1 Interaction in Battlefield Portal, available on
our Battlefield Bad Company 2 maps. It was overpowered, and we’ve made
adjustments to account for that.
- Vehicle Balancing for the LCAA Hovercraft and MD540 Nightbird mentioned
- Dispersion has been reduced for all weapons except Shotguns, which
results in more consistent bullet spread during gameplay.
There are a handful more critical changes that we’re making alongside
this update, which we’ll detail in full in our Update Notes on November 24.
With Update #3 arriving early December, we’ll be delivering our biggest update
since launch, with significantly more fixes, changes, and more importantly,
Quality of Life enhancements due to arrive in the game.