Battlefield 2042 Roadmap

There's a new Battlefield Briefing about Battlefield 2042, though there's nothing brief about this lengthy post about the military shooter sequel. It outlines the road ahead for the game, describing gameplay changes that will make it suited for launch. Of course the launch happened already, but that's why the post is so large. Update #2 for the game is supposed to arrive tomorrow, a holiday release that suggests great confidence in the patch. A larger update #3 is promised for next month. The missive goes on to discuss problems being tracked with servers and both console and PC hardware. Other topics include gunplay & balance and custom Portal progression. Finally. there are details on what to expect from Updates #2 and #3. Here's what's up first:
On Thursday, we’re releasing Update #2. As shared last week via Battlefield Direct Communication on Twitter, we’re making the following changes:

  • Improved Soldier Revives, addressing ‘unable to revive when a Soldier dies close to an object, or wall’.
  • A respawn protection system that will help to prevent any extraneous issues that can leave a player in a downed state for too long, and force a manual respawn when required.
  • Re-enabling our UAV-1 Interaction in Battlefield Portal, available on our Battlefield Bad Company 2 maps. It was overpowered, and we’ve made adjustments to account for that.
  • Vehicle Balancing for the LCAA Hovercraft and MD540 Nightbird mentioned above.
  • Dispersion has been reduced for all weapons except Shotguns, which results in more consistent bullet spread during gameplay.

There are a handful more critical changes that we’re making alongside this update, which we’ll detail in full in our Update Notes on November 24.

With Update #3 arriving early December, we’ll be delivering our biggest update since launch, with significantly more fixes, changes, and more importantly, Quality of Life enhancements due to arrive in the game.