Battlefield 2042 Beta Debreifing

EA offers a big old blog post outlining its takeaways from beta testing of Battlefield 2042. This starts off defending against criticism of the specialist system in the upcoming military shooter. But while it sounds like specialists are not being changed, many things are outline that will be different following testing and player feedback. Here's a rundown:
Over the past few weeks since the Beta, we’ve shared some limited insight into some of the changes that are coming in time for launch, relative to the experience you had playing Conquest, on Orbital:

  • Increased the number of Tanks that you’ll experience on Orbital. It’s up from 4, to 8 on PC, Xbox Series X|S, and PlayStation 5.
  • Made changes to movement, adding strafe input to sliding, adding the ability to vault on moving objects, and toning down jump spamming.
  • A nearby Grenade Indicator has been added.
  • Entry and Exit animations are now shorter, with some being removed entirely.
  • Elevators have been fixed so that you see less funky behaviours with doors.