Take-Two Financials; GTA5 Passes 150M Sales

Take-Two Interactive Software reports Results for Fiscal First Quarter 2022, calling these "better than expected." Word is GAAP net revenue declined versus the same period last year: "GAAP net revenue decreased 2% to $813.3 million, as compared to $831.3 million in last year’s fiscal first quarter. Recurrent consumer spending (which is generated from ongoing consumer engagement and includes virtual currency, add-on content and in-game purchases) increased 15% and accounted for 70% of total GAAP net revenue. The largest contributors to GAAP net revenue were NBA® 2K21 and NBA 2K20; Grand Theft Auto® Online and Grand Theft Auto V; Red Dead Redemption 2 and Red Dead Online; Borderlands® 3; the WWE® series; Dragon City®; Sid Meier’s Civilization® VI; and Two Dots®." A tweet from Niko Partners analyst Daniel Ahmad (thanks Mat Piscatella) shows that stealing cars is still driving the revenue stream:
Rockstar Games has confirmed that Grand Theft Auto V has surpassed 150 million units sold in.

The franchise has sold in over 350 million units. The next gen version of GTA V / GTA Online is set to launch this holiday.
Update: The headline of this story originally mistakenly referred to 15M GTA5 sales, rather than 150M. Apologies for the error.