Icarus Delayed; Beta Next Month

Developer RocketWerkz announces a delay to Icarus, the upcoming survival game from the studio formed by DayZ creator Dean Hall. Just last month it was announced the game would arrive on August 11th. Now a new roadmap shows the release is expected in November. This will follow a series of beta weekends that will begin on August 28th. These are being called "open beta" tests, but they are not, as they require pre-purchasing the game to participate. Word is new features will be added to the beta every two weeks:
New features will be unlocked for the community to test every second weekend. “In the first Beta Weekend players will be invited to put Icarus’ core survival gameplay to the test,” says gamerunner Dean Hall. “Then we’ll start throwing more at them every two weeks. We’re really looking forward to playing Icarus with our community and hearing their feedback.”

The second Beta Weekend will unlock Icarus’ base-destroying storms, followed by the arctic biome two weeks later, then the desert biome, and special faction missions set by the corporations vying for control of Icarus in the following weeks.

“We wanted to do a smart beta," says Hall. “By focusing on a new gameplay system each Beta Weekend we can gather more useful feedback from our community as we iterate and evolve the world. Icarus is ready for players, and we weren’t afraid to delay the game so we could get as much of their feedback as possible to make it the very best it can be.”