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Declaring "Let there be cooperation," Computer Games Online
previews A Tale in the Desert with a look ahead at this upcoming MMORPG that
features no combat, or, as they put it, "Don't shoot anything except,
perhaps, the breeze." According to the preview, this will work "by
replacing combat-oriented character advancement with activity- and task-based
development" (which sounds a lot like my experience trying Ultima Online
when it first came out, but that's a different story).
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