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World War II Online Preview

Declaring "Forget all that crap about Dwarves and Wookiees," there's a new World War II Online preview on PC.IGN.Com with a look ahead at the upcoming game that will offer first-person combat in the epic battles of World War II, emphasizing the role of the individual soldier. The project sounds like it is aiming quite high, the following clip giving a sense of the ambitious scope of development:

I was impressed that the physics model for this game was as involved as it is. With over 50 separate vehicles to render, you'd think some corners would get cut. But you'd be wrong. WWII Online uses a force-based modeling system rather than the arbitrary system. In other words, they should be able to build a plane using specs from the period and expect it to behave as it did historically. In all theaters Cornered Rat is promising top-shelf simulations. The tank simulation or plane simulations alone are good enough to compete with more concentrated simulations on the market. But the physics don't stop there. Even when you take charge of a vehicle, you're still rendered as a 3D model within the vehicle.

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