This morning Jason Schreier revealed plans for a project called
Assassin's
Creed Infinity
on Bloomberg (may require registration or subscription). This is a new live game-as-a-service
take on the series which Jason notes is an effort "to emulate the prolonged
financial success of GTA V or Fortnite." And now Ubisoft has turned around and
officially announced the plan. This involves some restructuring and other
changes to how things usually operate. More details are promised at a later
date, so here's part of the update that explains where things stand right now:
This change means we’re also evolving along with the video game industry.
The pandemic and working from home have fundamentally changed the way we produce
games, giving us a moment to reflect on our organization. Assassin’s Creed was
born within the walls of Ubisoft Montreal and the studio built an incredible
foundation for the franchise with the immense skill and creativity of its teams
before Ubisoft Quebec then took the lead with Assassin’s Creed Syndicate and
Odyssey, demonstrating its ability to drive the franchise even further.
Rather than continuing to pass the baton from game to game, we profoundly
believe this is an opportunity for one of Ubisoft’s most beloved franchises to
evolve in a more integrated and collaborative manner that’s less centered on
studios and more focused on talent and leadership, no matter where they are
within Ubisoft. Most importantly, Assassin’s Creed has always been developed by
multicultural teams with various backgrounds and perspectives that have
influenced the depiction of its characters, locations, and cultures. While we
know there’s always room for improvement, we believe this new structure allows
us to ensure that diversity and representation within our teams continues to
grow and match that of our players.