Star Control II Sequel Plans

A post to the Dogar And Kazon Blog reveals that the team that created the original Star Control II: The Ur-Quan Masters is at work on a sequel to the classic space combat game (thanks Brian). After part of the IP was sold to Stardock, the development team also known as Toys for Bob ended up embroiled in a legal battle over the Star Control rights. The lawsuits in this case were settled a couple of years ago, so hopefully there's a clear path ahead for this project without further litigation. His word on the plan:
After last week's short, cryptic announcement, several of you asked, "Where's the beef?!" Actually, none of you asked that (sadly, beef-related metaphors have been on the decline), so I will put this in simple, vegan terms: Fred and I have been working on UQM2 full time since Fall of last year. So far it's just the two of us, with Fred working loooong hours developing a cool new designer-friendly scripting system for gameplay, and me reading old sci-fi, drinking Mai Tais and trying to make something coherent out of almost 30 years of story notes and design sketches.

Our goal is to create a genuine sequel to the game we last worked-on in early 90’s -- something that feels like a seamless continuation of your best UQM memories. Selfishly perhaps, we also want to make the game our own way without any bosses, driven only by our own imaginations and that of the UQM community. To that end, we will soon be opening up a forum where the core UQM2 team, volunteers and fans can discuss, debate and collaborate on the new game.

We are making real progress, but we still have a long way to go. We sincerely hope that all of you are up for the journey -- it's going to be a blast!