After negative feedback to last
of a rework for Marvel's Avengers
to slow XP progression,
took to Reddit
to further clarify its intentions (thanks
). Here's the thinking behind the changes:
We wanted to
offer more clarification and details on the recently announced XP change: we did
not change XP to increase grind for grind’s sake. Our initial blog was not
comprehensive enough to convey what we were doing and why....so we caused
confusion,…we get it.
So what are we doing and why?
Currently, as you get to higher levels, the XP required between levels
didn’t scale well, but your ability to crush enemies certainly does speed up at
higher levels, so you could end up leveling up (“dinging”) 2 to 3 times per
mission – with missions taking about 10-20 minutes in length.
So what’s the problem? This is great, you might say.
The problem we were seeing, and hearing, was that you would immediately get more
skill points than you had time to review, apply, and get used to, before
embarking on your next mission and gaining your next few levels. Hopefully, you
can see the issue here.
We want people to level up, in fact, we really want to see more people level up
more Heroes, as playing the full Avenger roster should be the most fun thing you
can do, but we don’t want the leveling up experience to be too overwhelming or
diminish exploring each skill purchase.
So we smoothed out the higher-level curves to make it so you were less likely to
“ding” more than once or twice per mission at the higher end. There is so much
variability in how quick you can gain XP (level types, mission selection, etc…),
but the end result of our tuning was meant to add around 3-5 hours to reach the
maximum level in total. This means leveling at a steadier place around every 2-4
missions at the upper end. We consider this a way to achieve clearer “ding”
thresholds, and more time to engage with and enjoy each skill purchase. We also
tuned the game to make early leveling slightly faster, giving players more
advantage against enemies when first starting out and hopefully making them feel
more like a Super Hero faster.
Lastly, more powerful enemies will grant additional XP, which makes them more
rewarding to take down.
Hopefully, this clears things up and offers a better vision of what we’re doing
with the XP change, and we’ll work better to make things clearer when we share
this sort of information.
In addition, the bug we discovered in regards to Kate leveling up at a
blistering pace was due to players being able to level up about 200-300% faster
than other Heroes. We intend to fix this so that all Heroes can level up at the