Marvel's Avengers XP Rework Coming

Square Enix announces that the launch of the Hawkeye content for Marvel's Avengers along with the next-gen versions of game on March 18th will come with changes to how XP and cosmetics are handled in the superhero adventure. The post explains that players will have to experience more of the game to earn their Experience Points, as the inexplicable linear XP system is being replaced by a curve, a concept as old as the oldest of RPGs. A bug that permitted even faster leveling for players with multiple high-level characters is also being eliminated. These changes will not be retroactive, so players looking to avoid the extra grind still have two weeks to speed-level their characters:
The current XP “curve” isn’t really a curve at all. In most RPGs, the amount of XP you need to level up increases as you gain levels in a curve, but our system is a straight line. This has led to pacing issues, such as skill points currently being rewarded too fast, which may be confusing and overwhelming to newer players. We want each decision to invest in a skill or Heroic to be more meaningful.

Based on these issues, we’ll be increasing the amount of XP needed to level up, starting from around level 25. This amount will increase the closer you get to level 50 so that it will take longer to reach higher levels, and will only affect character level, not power level. If you already have level 50 characters, which is the current maximum, this won’t affect you. If you have a character who isn’t level 50 and want to speed up their progress, take this time to do so before the update on March 18.

Note: Due to a bug we discovered, players could level characters at a blistering pace if they had multiple high-level characters. We intend to fix this issue once Clint arrives.