The
LinkedIn Profile
of David S. has some sales information about
DOOM Eternal, as the Product
Manager at Gearbox Publishing lists a previous position as "monetization
designer" at id Software (thanks
PCGamesN). He cites SuperData as the source for saying the first-person shooter sequel generated
$450 million in its first nine months:
Product Management Lead for id
Software products. Responsibilities included product KPI development, game
monetization, economy, analytics, feature specs, feature roadmaps, and more. One
major focus was on Doom Eternal, which generated over $450m in revenue in the
first 9 months of release (per Superdata public information).