SuperData now offers
January 2021 worldwide digital games market analysis
, saying earnings were
up by 15% compared with January 2020. Other points of interest are a rebound in
player count and earnings in Valorant over the prior month due to new content, a
drop-off in World of Warcraft player counts as Shadowlands mania subsides, and
how sales of Red Dead Redemption 2 on PC and now outstripping the console
versions. Here are all the data:
Worldwide digital games earnings rose
by 15% year-over-year to reach $11.6B in January 2021. Revenue was up
annually across all device types. Mobile revenue grew by 6%. During the time
period, PC earnings rose by 31% and console revenue increased by 24%. While
January marks yet another month of revenue growth above 10%, it is one of the
last months where year-over-year comparisons to game revenues before COVID-19
will be available.
|Top Grossing Titles by Category
Worldwide, ranked by January 2021 earnings
||Dungeon Fighter Online
Duty: Black Ops Cold War
||League of Legends
Theft Auto V
||World of Warcraft West
||Candy Crush Saga
||Tony Hawk's Pro Skater 1 +
Duty: Modern Warfare
||World of Tanks
||Assassin's Creed Valhalla
||Last Shelter: Survival
|Source: SuperData Arcade. Please
for more info.
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Valorant earnings and player numbers rebounded in
January thanks to the launch of a new character and fresh season of content.
From December to January, earnings were up 39% while player numbers rose by 29%.
Returning lapsed players accounted for 72% of the growth in monthly player
numbers. The game’s long-term success will likely depend on the ability of
developer Riot Games to consistently launch content in order to entice players
to keep coming back.
World of Warcraft player numbers fell back to normal levels as the
excitement around November’s Shadowlands expansion subsided. From November
to January, revenue fell by 61% and user numbers declined by 41% (these figures
do not include China). This roughly matches the pattern seen for the past
several expansions, though Shadowlands had a bigger launch. Blizzard does appear
to have found a way to increase how often expansions are able to boost earnings.
The publisher recently announced that it will be adding the 2007 Burning Crusade
expansion into World of Warcraft: Classic this year. Alternating between
releasing all-new and classic expansions could cause WoW revenue to spike
annually for the near future, instead of every two years (the typical
development time for the title’s expansions).
The PC player base of Red Dead Redemption 2 hit its highest level ever
in January and nearly doubled the user count of the console version. In
December, Rockstar began selling the game’s multiplayer component, Red Dead
Online, as a standalone purchase for $4.99 (raised to $19.99 on February 15). In
December and January, PC sales of Red Dead Redemption 2 and Red Dead Online
totaled a combined 1.8M, far higher than the console version (611K). The PC
edition of the game benefited the most from the deal because some owners of the
console version likely picked up the game on PC for cheap in order to take
advantage of features like improved graphics.