From Rust Becomes Wastenauts; Playtest and Kickstarter Next Month

Developer Razbury Games announces Wastenauts is the new title for their upcoming collectible card game formerly known as From Rust. This means the title will no longer be confused with Rust, Facepunch Studios' survival game. Of course it's still possible to mix this up with the Wasteland series, but we won't waste any more time speculating about that. They also announce plans to kick off a Wastenauts Kickstarter at the end of next month, and say they are offering signups on Steam for those interested in an alpha playtest that will begin on March 23rd. A new Wastenauts Website is online, offering a new Announcement Trailer. Here's more on the game:
In Wastenauts, robots have taken over Earth, and humanity has been forced to flee to city-ships hovering just above the surface. Players take on the role of Divers, mercenaries hired to parachute down to the surface and gather resources for the floating cities. Once there, they have a limited amount of time to grab what they can and head back to the sky.

While hunting for salvage, players can make use of a library of ability cards, craft gear to gain the upper hand, and augment their attacks in dozens of different ways. Along the way they’ll find mechs, hostile scavengers, and other baddies in the deck to fight. Coordination, strategy, and using the right tools is the only way to make it to the end of the deck.

Players can play alone or with a team of friends - the game supports up to 4 player co-op, with each player bringing their own characters and cards. Limitless combos are available as characters team-up with each other. Players can also build their own adventures by unlocking monster cards, increasing their loot by raising the difficulty.

Features include:

  • A cast of unique characters each with their own abilities, gear, and emotional baggage
  • Hundreds of cards to unlock, including that one rare card that everyone has but you
  • Adventure Mode - we bring the deck, you bring the monsters. The harder you make the game, the more rewards. If you win, of course.
  • A leveling system complicated enough for the most die-hard min-maxers