Blizzard offers their latest
Quarterly Update on
Diablo IV with more on what to expect from the
upcoming continuation of their action/RPG series. They itemize what to expect
from this, which is itemization. They explain they understand the importance of
getting the goods right in a loot-oriented game, and they go into detail on the
Skills Tree, Primary Stats, Weapon Types, Item Qualities, Legendary Affixes, and
Uniques. Here's a bit on how they're sweating the details:
Lead Game
Designer Joe Shely is going to walk us through all of our major itemization
updates today. We’ve reviewed every aspect of itemization from top to bottom and
reworked elements that we felt weren’t living up to their potential—from the
individual stats that our classes tap into to the visual representation of items
in your inventory. Of course, it’s still early and we still have lots more
playtesting and iterating to do, but we think this direction puts us down a more
solid foundational path and we couldn’t be happier to share it with you today.