Call of Duty Cold War Beta Netcode Analysis
is a video offering a look at
multiplayer support in the Call of Duty: Black Ops Cold War
has pulled some relevant details from the clip:
Battle(non)sense’s data from the beta, smaller game modes (traditional 6v6 and
custom matches) will use a mix of dedicated and P2P servers, while bigger modes
like Combined Arms, Dirty Bomb, etc., will run on dedicated servers (given the
game won’t be able to handle it if it didn’t run on dedicated servers
compleltely due to the high volume of players involved).
In addition to that, he found out that the Dirty Bomb game mode, as well as
Combined Arms, both ran at 20hz tick servers!
Fortunately, the smaller 6v6 modes like VIP Escort, Domination, etc., all ran at
50hz servers. While that number is higher, do note that the Battlefield
franchise has used 60hz servers since 2015, and that game has 64-player matches,
destruction, vehicles, and more (something this particular YouTuber pointed out