Deep Silver and Tripwire Interactive announce that Maneater
has sold more
than one million copies since its launch. They also reveal plans for the Xbox
Series X and PlayStation 5 versions of the action/RPG. These will get support
for ray tracing, native 4K HDR at 60 FPS, and new lighting effects. Word is all
these enhancements will come to the PC edition of the game in early 2021. They
promise more details are on the way, and in the meantime offer the following on
Fresh off of the wake of a spectacular launch on current-gen
consoles and PC via the Epic Games Store, developer and publisher Tripwire
Interactive and retail partner and publisher Deep Silver, Inc, are thrilled to
announce that Maneater has sold over one million units worldwide. To celebrate
this significant milestone and the growing pool of players who have successfully
navigated the harsh waters of this open-water, action-RPG (aka ShARkPG),
Tripwire Interactive and Deep Silver are excited to share first details on what
players can expect from Maneater on Xbox Series X and PlayStation®5 systems.
Fully evolved for the next generation of console systems, Maneater will support
Ray-Tracing, native 4K HDR at 60 FPS, and new lighting effects that will bring
the underwater world of Maneater to life like only the next generation consoles
can. Xbox Series S owners will also benefit from increased graphical fidelity
and frame rate. The PC version of Maneater will also be getting next-gen updates
in early 2021 and more information on those enhancements will be coming in the
next few months.
Players who currently own Maneater on Xbox One or the PlayStation®4 computer
entertainment system can also look forward to a free, full upgrade, so when
their console evolves, Maneater will too!
Next-Gen upgrades for Maneater will be available at launch for the Xbox Series X
and Xbox Series S on November 10, 2020 – and for the PlayStation®5 computer
entertainment system on November 12, 2020 (North America, Australia, and New
Zeland) and November 19, 2020 (Europe).