Apple: Epic's Fortnite Harm "Self-inflicted and Self-fixable"

Here's the latest court filing in the dispute between Apple and Epic over royalties, whether Apple must sell Fortnite on the App Store, and whether they can remove Epic's ability to support Unreal Engine games on iPhones (thanks Esports Observer). This pulls no punches, saying the battle royale game's support was declining before this conflict broke out: "For reasons having nothing to do with Epic’s claims against Apple, Fortnite’s popularity is on the wane. July 2020, interest in Fortnite had decreased by nearly 70% as compared to October 2019. This lawsuit (and the front-page headlines it has generated) appears to be part of a marketing campaign designed to reinvigorate interest in Fortnite." They call the damage Epic is suffering since the removal of Fortnite from their ecosystem "self-inflicted and self-fixable":
In sum, Epic’s unprecedented and unsupported antitrust claims are doomed to fail on the merits, and thus Epic has not demonstrated likelihood of legal success; Epic’s asserted harm is the self-inflicted and self-fixable result of its own cheating and breach and thus not irreparable; and the balance of hardships and public interest favor Apple because the relief requested by Epic risks harming the iPhone ecosystem and around a billion iPhone users around the world. The detailed fact and expert declarations submitted by Apple, in view of binding and persuasive decisional authority, overwhelm Epic’s speculative and ultimately baseless submission. Accordingly, Epic’s motion for a preliminary injunction should be denied.