Developer Surgical Scalpels announces an open benchmark test for Boundary
will commence on September 24, giving everyone the chance to test the boundaries
a multiplayer tactical shooter set in space, where no one can hear you complain
about campers. The game will be launched later this year
consoles and the benchmark test will be offered through
also refer to the test as a ray tracing test, but it's not clear if that's a
required component. If it is, the
will be of help, as it offers the
chance to win an RTX 3080 graphic card
. Here's a new
and here's more:
Along with the benchmark test
announcement, new details on game modes and characters have been revealed. The
interstellar shooter will feature four action-packed game modes and six
customizable characters at launch. Recently the studio unveiled the game’s Steam
page and announced a simultaneous release on PC and PlayStation is in store for
With aspirations to provide incredible in-game resolution and visual perception
to players, Studio Surgical Scalpels has utilized the power of real-time ray
tracing in Boundary. The upcoming title’s realistic space environments will
feature complex space structures and orbiting facilities for players to navigate
through. Beginning on September 24, players will be able to participate in the
ray tracing benchmark by downloading the game here. The developers aim to
improve real-time cinematic-quality rendering, light reaction to surfaces such
as reflections off player’s Astroperator suits, and more throughout the
benchmark resulting in a stunning visual experience for players at the game’s
The vast expanse of space awaits players in Boundary presenting a gravityless
360-degree battlefield. Blending elements of MOBA and FPS gameplay, the title
will launch with four action-packed game modes; Facility Capture, Team Death
Match, Skirmish Mode, and Orbital Capture. Facility Capture mode will pit two
teams of five players against each other in strategic combat. Astroperators will
have 15 minutes to exert their dominance by gaining control of key objective
areas to earn points while also thwarting the enemy team from capturing.
Deadly accuracy and nimble maneuvers will reign supreme as bullets fly from all
directions, in the time compact Team Death Match mode. In traditional death
match fashion, players will earn points by eliminating members of the enemy
team. Players will contend with threats from all sides and a variety of
ammunition creating a stunningly tactical firefight that is anything but
traditional. Alongside the Facility Capture and Team Death Match modes, will be
the unpredictable Skirmish mode, which challenges players to quickly adapt when
given random loadouts and Orbital Capture, a single-elimination mode, favoring
calculated tactics and risk assessment.
No matter the mode players decide to jump into, they’ll have six diverse
characters to choose from to wade into special combat.
- Leeway - A deadly accurate sniper, Leeway utilizes an auxiliary arm for
steady aim, and the ability to minimize recoil for a short time.
- Vodka - A rifle-toting damage dealer that offers a balanced kit
featuring skills to temporarily improve his combat abilities and a grappling
hook to tear him through enemy defenses at a blink.
- Spiker - Nimble and an ace of stealth, Spiker is able to launch deadly
melee attacks and turn off electrical devices.
- Fixer - Capable of turning the tide of battle with her drones, Fixer is
able to automatically repair nearby allies and in certain modes, is able to
bring teammates back to life remotely.
- Shielder - An imposing presence on the battlefield, the most heavily
armored Astroperator is equipped with a machine gun and ballistic shield.
- Probe - Searching for every tactical advantage, Probe is a specialist at
gathering information. Tracking missiles and detectors capable of locking
down enemy signals round out Probe’s kit.