Ultimate ADOM Alpha

The Ultimate ADOM Caverns of Chaos is an upcoming remake of Ancient Domains Of Mystery, a Roguelike first released in 1994. ADOM came to Steam back in 2015, but now word is a modern reimagining is on the way for Windows, macOS, and Linux. This is currently in alpha testing for a limited time, so if you are interested in checking out progress for free, head over to itch.io and grab a copy. Word is: "The new version fixes several stability and performance issues and adds several new functions such as a clickable mini map, footwear and pants for monsters and players, a diary system for the upcoming quest system, a complete overhaul of the tool tips, various new traps, more icons, images and other graphical improvements." Here's the Steam Listing, here's a Teaser Trailer, and here's more on the game and the alpha:
Ultimate ADOM already features a powerful emerging interaction system. For example, it is possible to cut off a monster’s limb, animate it to become a trusted and powerful companion, use its help defeat the monster it originated from, dispel the animation attempt, and then graft the limb to your player character to wield an additional weapon.

In a nod to the community that made the predecessor so successful, Ultimate ADOM features a fully realized ASCII mode in both traditional top-down and unique 3d mode.

The game is currently in an EARLY APLHA state. Many things are still missing from the game: Right now, there are only 12 of over 60 skill trees available, only 80 monsters out of several hundred. Many spells (and schools of magic) are missing, and there are not many elemental interactions (like freezing or boiling rivers) implemented yet.

There is also no balance of note in the game and the monster’s AI is still very rudimentary. There is no sign of the eventual metagame, and the during the Alpha phase, the game will only be available on PC and Mac for Windows, Linux and MacOS.