is now available
offering a Windows puzzle/platformer with an interesting mechanic that allows
you to complete levels through the joy of painting. The
a picture of how this works, and the announcement has some details:
is an inventive logic puzzle/platformer game in which players explore and
progress by painting the environments around them. Move between two parallel
worlds, each with its own unique set of properties, using your brush to flow
seamlessly from one to the other. Solve environmental conundrums by using each
world's physical properties to your advantage, and use your own creativity to
craft original solutions to the game's puzzles.
Ekermo (who worked as a graphics programmer on The Darkness, Chronicles of
Riddick: Assault on Dark Athena and StarCraft 2) and Kangas (one of the level
designers for Syndicate) began working on Backworlds as a side project in 2009.
The game was recently selected for Indie Megabooth at PAX in 2018 & 2019 and an
earlier version of the game was nominated for multiple awards back in 2012.
Developer, Anders Ekermo said: "Backworlds was inspired by indie game pioneers
in 2008 and 2009 - we wanted to make a game with unique mechanics, one that
allowed the player to be creative in a world of hand-drawn