rounds up a handful of indications that a new BioShock
game is in the works:
During its Quarterly Earnings call held last week,
Take-Two CEO Strauss Zelnick revealed (via
GameRant) that the publisher currently has the "strongest development
pipeline in history", and that fans of its games can expect "sequels from our
biggest franchises as well as exciting new IP.
Incidentally, that same week
a new job listing was discovered on 2K's website for an "End Game Design
Lead" position in Novato, California, the same location of the secretive 2K
Parkside studio that
Kotaku reported was working on a new BioShock game last year.
The position reveals that 2K is looking to "build a post-narrative set of
systems, quests, and player progression that gives our fanatic fangirls and
fanboys more content to experience on an ongoing, live-service basis",
suggesting that this sequel to 2013's BioShock: Infinite could be heading in the
direction of many Games as a Service titles like Destiny 2 and Ghost Recon:
A post on the
BioShock Reddit forums has also put together a list of names and respected
developers who appear to be working at this Novato-based studio on a mysterious,
unannounced project, many of whom were involved in the making of immersive sims
like Prey and the original BioShock games.