Bethesda Responds to Fallout 1st Fallout

After publishing a list of user complaints about the just launched Fallout 1st subscription service for Fallout 76, Polygon has a response from Bethesda Softworks that addresses a few of these gripes:
A Bethesda Softworks representative said that an update to private world settings will be coming soon, to allow players to control all access to their private servers. The company also examined the Scrap Box and private server recycling issues.

For Scrap Boxes, Bethesda said that “a small number of players with a large quantity of scrap are experiencing a display issue causing their Scrap Box to appear empty.” The studio thinks this is a user interface issue and that players have not lost any scrap; they should still be able to access it when crafting from workbenches, as usual. “We are actively working to address this issue, both internally and using the data and characters folks from the community have provided us,” Bethesda said.

Regarding recycled servers, Bethesda denied that players are getting used or recycled worlds. “When a Fallout 1st member starts a Private World, a dedicated world is launched on an [Amazon Web Services] server. Players who have seen looted containers upon login may be experiencing the expected behavior upon log out and log in. Loot is instanced for each player in containers. As Fallout 76 players know, if you loot a container on one server, and then log out and log back in to another server, the container remains in a ‘looted’ state for a period of time.”

And as to private worlds’ privacy, “we understand this is not what players expected for their Private Worlds,” Bethesda said, meaning that anyone in a friends list may join a private world without invitation. “We are looking to provide an option in an upcoming patch that will allow Fallout 1st members to restrict access to their servers more completely.”

Update, 11:40 p.m.: Bethesda Game Studios has continued to investigate the Scrap Box issue and now acknowledges it is more than a menu display problem for a small number of users.

“Our initial investigation indicated that this was a display issue, and that no items had gone missing,” a Bethesda representative told Polygon. “However, we have since found that a small number of players have in fact experienced a loss of scrap items after placing them into the Scrap Box and then loading into a world.

“Resolving this issue is currently our top priority,” the representative said. “We are also exploring ways to restore the missing items.” Developers are trying to come up with a hotfix to resolve the issue ASAP.