Larian Studios forums
have an update on the future of Divinity: Fallen
, saying that this is now on hold after being expected next month.
This can often be a euphemism for outright cancellation, and they do not give
any indication of when production on this next installment in the Divinity
series will resume:
It is with a profound sense of regret that today we
announce Divinity: Fallen Heroes has been put on hold, as we fondly celebrate
the work done so far. We’ve been working with Logic Artists for over a year
since before the announcement on March 27, 2019. Though enthused by the
reception of the announcement and the energy of our fans, we have taken many
things into consideration over the course of the last few months, and today
we’re ready to talk about its future.
Originally scheduled for a November 2019 release, it has become clear to
everyone involved that the game will need far greater development time and
resources than are available now to bring it to fruition, in a fun and
Going forward, we at Larian will continue to work on Baldur’s Gate 3 with news
coming soon, and Logic Artists will be focusing on their own Expeditions games.
As an independent developer ourselves, we understand and value the importance of
a developer investing into their own IPs, and their own future.
We’re sorry for the players excited for Fallen Heroes, who will have to wait an
unspecified period of time, but we strongly believe that bringing Fallen Heroes
to fans should be done in a timeline that allows it to be developed soundly.
We value the work that everyone has put in to Fallen Heroes, and though we
lament its status as of now, we all agree that there’s a great game in there
that will sometime reach the players who await it.
Logic Artists shared the following statement: “It's always sad to put an
exciting project on hold, but sometimes the realities of development and release
schedules simply assert themselves in ways that are outside anyone's control.
It's been an incredible honour to work with Larian on their Divinity IP, and
everyone at Logic Artists has been blown away by how helpful and welcoming
Larian has been throughout the project.
There's no doubt we've learned much that will benefit our own projects in the
future, and we'll always be grateful for that experience. As our own team pivots
to focus fully on the third installment of the Expeditions series and a new IP
of our very own, we wish Larian the best of luck with Baldur's Gate 3. We can't
wait to play it!”