With the end of Anthem Cataclysm
nearing, BioWare offers
with their plans for their multiplayer action/RPG. Chad, the game's
Head of Live Service, admits the game needs more work, an reiterates BioWare's
commitment to make it a "great game." He explains their next steps:
Those of you in our player community that played on our Public Test Server
gave us valuable feedback from your play that we used to influence our changes
to the game. PTS is an invaluable tool we will leverage for future updates with
Anthem. Some of the changes made to the Cataclysm based on your input were:
- Combat balancing improvements
- Adjustments for minor-to-major crystal economy
- Additional types of reward crates, providing more
- UX tips in load screens to better explain
- Final Score Banners to show how much score was
gained from playing on higher difficulties
So what’s next for Anthem?
We hear your concerns on core issues in Anthem and are acting on it. Those
systems require a more thorough review and re-working versus quick fixes. We’ve
got a team working on that now, and early results are promising.
In order to address these long-range plans, we are moving away from the Acts
structure for updates. Instead, we have additional seasonal updates planned for
this year that we think players will enjoy. These events will deliver challenges
and chases similar to what you’ve seen, and are built around some fun themes
we’re bringing to the game.