BioWare's Anthem Game Plan

With the end of Anthem Cataclysm nearing, BioWare offers a new update with their plans for their multiplayer action/RPG. Chad, the game's Head of Live Service, admits the game needs more work, an reiterates BioWare's commitment to make it a "great game." He explains their next steps:
Those of you in our player community that played on our Public Test Server gave us valuable feedback from your play that we used to influence our changes to the game. PTS is an invaluable tool we will leverage for future updates with Anthem. Some of the changes made to the Cataclysm based on your input were:

  • Combat balancing improvements
  • Adjustments for minor-to-major crystal economy
  • Additional types of reward crates, providing more player choice
  • UX tips in load screens to better explain Cataclysm mechanics
  • Final Score Banners to show how much score was gained from playing on higher difficulties

So what’s next for Anthem?
We hear your concerns on core issues in Anthem and are acting on it. Those systems require a more thorough review and re-working versus quick fixes. We’ve got a team working on that now, and early results are promising.

In order to address these long-range plans, we are moving away from the Acts structure for updates. Instead, we have additional seasonal updates planned for this year that we think players will enjoy. These events will deliver challenges and chases similar to what you’ve seen, and are built around some fun themes we’re bringing to the game.